For years, computer games have been associated with negative effects on health, blamed for spawning a generation of lazy, overweight children who lack social skills because they spend their time indoors, sprawled in armchairs, staring at screens. More recently, however, computer games have become another way for people to carry out all sorts of activities, from escapism to art, exercise and education, as well as a wide range of innovative healthcare applications. (VER)
Gaming for health
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